#ifndef PLAYSCENE_H
#define PLAYSCENE_H

#include <QMainWindow>
#include "mycoin.h"

class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    PlayScene(int levelNum);
    int levelIndex;
    void paintEvent(QPaintEvent *);

    int gameArray[4][4];//二维数组维护每个关卡的具体数据
    MyCoin * btnCoin[4][4];
    bool isWin=true;//是否胜利
signals:
    void choseSceneBack();
};

#endif // PLAYSCENE_H
